Multiplayer was included as a separate mode based on both fan feedback and requests from Electronic Arts.Īnnounced in 2010, Dead Space 2 saw an extensive marketing campaign from its publisher. The gameplay was adjusted based on feedback from players and the team's experience, in addition to making it faster-paced and having more overt action elements. The storyline, alongside building upon and expanding the series lore, focused on Isaac's deteriorating mental state, with classic nursery rhymes being used as motifs playing into the narrative and Isaac's visions. Pre-production began in 2008, immediately following the release of the original Dead Space. The game included a competitive multiplayer, with the Sprawl's security forces fighting teams of Necromorphs. Gameplay features Isaac exploring a series of levels, solving puzzles to progress, and finding resources while fighting off Necromorphs. The second mainline entry in the Dead Space series, set on the Titan-based Sprawl space station, the story follows series protagonist Isaac Clarke as he fights against both an outbreak of the monstrous Necromorphs and debilitating mental illness induced by the alien Markers. It was released for PlayStation 3, Windows, and Xbox 360 in January. You can see some of the action in this extended gameplay trailer.Dead Space 2 is a 2011 survival horror game developed by Visceral Games and published by Electronic Arts. Peeling off layers with a weapon like the Pulse Rifle will allow you to more easily cut it off with the Plasma Cutter, or even take off a limb with the kinesis module and throw it back at the necromorph.Īll of this sounds pretty exciting and like it could spice up the familiar combat. Whereas before you could basically shoot at limbs with whatever you got and be fine, you will now have to be more strategic with it. This new system basically introduces more layers to the dismemberment.
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